How to Get the Life You Really Want
by David Smith, The Observer7/9/06
"Hundreds of thousands of people are seeking love, fortune and happiness through their 2D alter egos in Second Life, a new virtual world."
Fact: Video games are bigger than Hollywood!?
by Kim Kaze, Entertainment Wise 7/10/06
"Headline Book Publishing is delighted to announce the signing up of 'GAME ON!: From Pong To Oblivion: The Greatest Games of all Time', - to be published in the Autumn 2006 - written and compiled by Simon Byron and Ste Curran..."
The Escaspist, issue 53: 2020 Redux
Makers of Video Games Face New Challenge
AP 7/12/06
"Video game manufacturers asked a federal judge to block implementation of a Minnesota law that exposes minors to $25 fines if they obtain video games designed for adult players."
Doctors Using Video Games for ADHD
by Dr. Jay Adlersberg, WABC-7 7/13/06
"Dr. MacDonald treats ADHD with SMART BrainGames, a new system that combines brain wave monitoring, biofeedback and video games."
Does Your Life Suck?
by Camille Dodero, The Boston Phoenix, 7/13/06
"This is Second Life (SL), a three-dimensional virtual environment created by Linden Lab, a seven-year-old San Francisco–based company. In this pixelated alternate world — a mainland surrounded by islands that spans more than 42,000 acres in real-world scale, bigger than metropolitan Boston — account holders aren’t users, they’re “residents."
Friday, July 14, 2006
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