The following webcasts are a great example of how to conduct online continuing education, and the topics are of interest to libraries in a digital age.
Innovate-Live webcasts offer an opportunity to synchronously interact with the authors of the articles in the August/September 2005 issue of Innovate. These webcasts are produced as a public service by our partner, ULiveandLearn. If you wish to participate in the webcasts, please register at http://www.uliveandlearn.com/innovate/
All times are Eastern Time zone. You may use the world clock at http://www.timeanddate.com/worldclock/ to coordinate the time with your time zone.
The schedule for the September Innovate-Live Webcasts is provided below.
Game-Informed Learning: Applying Computer Game Processes to Higher Education
Michael Begg, David Dewhurst, and Hamish Macleod
September 13th, 2005 - 12:00pm ET
The Design of Advanced Learning Engines: An Interview with Clark Aldrich
Joel Foreman and Clark Aldrich
September 13th, 2005 - 1:00pm ET
simSchool: The Game of Teaching
Melanie Zibit and David Gibson
September 14th, 2005 - 1:00pm ET
Epistemic Games
David Williamson Shaffer
September 20th, 2005 - 12:00pm ET
What Can K-12 School Leaders Learn from Video Games and Gaming?
Richard Halverson
September 20th, 2005 - 2:00pm ET
Changing the Game:! What Happens When Video Games Enter the Classroom?
Kurt Squire
September 20th, 2005 - 4:00pm ET
Everyone who registers for the webcasts can interact with authors by typing questions/comments in the chat area of the screen. If you would like to interact with the authors using audio, you can do so but you will need to have the proper equipment and training to use the Macromedia Breeze conferencing program. Please go to http://www.uliveandlearn.com/innovate for details.
f you cannot attend a webcast, note that it will be archived within the features section of the article itself shortly after the webcast.
Monday, September 12, 2005
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