Next-gen video games put real world in play: Players could be asked to go to specific places, similar to a treasure hunt
Hollywood Reporter 11/2/05
SAN FRANCISCO - Video games that allow players to interact with reality, long a staple of science fiction, are about to become fact.
Video Games Are Facing Soft Demand
by Matt Richtel, New York Times 11/2/05
"Electronic Arts yesterday became the second major video game maker this week to warn that it was seeing soft demand from retailers as it heads into the holiday season."
EA signs deal for "The Simpsons" video games
Reuters 11/2/05
"Electronic Arts Inc., News Corp.'s Twentieth Century Fox Television and Gracie Films on Wednesday announced a long-term deal granting EA exclusive rights to develop multiple video games based on the Fox television series "The Simpsons."
Violent Toys and Video Games Can Be Destructive
Newswise, 11/2/05
"Forget what the neighbors’ kids play. Be wary of the social-emotional risks of certain toys. Many send a violent message that could lead to destructive behavior."
N.B. to crack down on violent video games: Mandatory ratings designed to keep games featuring sex, violence, course language out of children’s hands
by Mary Moszynski, Times & Transcript Staff 11/2/05
"FREDERICTON - The province will soon introduce legislation cracking down on the availability of violent and realistic video games, says Public Safety Minister Wayne Steeves."
Computer Gaming to Enhance Computer Science Curriculum
Gamasutra 1/2/05
"This interesting lecture, presented on the first day of Serious Games Summit 2005, was led by Bryan Barnett, lead program manager, External Research Programs, Microsoft Research..."
Wednesday, November 02, 2005
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