Wednesday, August 09, 2006

Gaming The Way to Literacy

Reaching a new generation of library users? Gaming is used as a lure in this library in South Carolina. While it might bring, more teen gamers into the library, what message are we sending when we require them to have a library card and check out books to use the gaming equipment? Literacy is inherent in gaming. Is this really necessary? These are my comments and not necessarily representative of anyone else's.

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