Sunday, October 08, 2006

Video Game News, Week of October 8, 2006

October issue of Games and Culture. Special issue: World of Warcraft.
Article titles include:
1. Building an MMO With Mass Appeal: A Look at Gameplay in World of Warcraft
2. Does WoW Change Everything?: How a PvP Server, Multinational Player Base, and Surveillance Mod Scene Caused Me Pause
3. From Tree House to Barracks: The Social Life of Guilds in World of Warcraft
4. Storyline, Dance/Music, or PvP?: Game Movies and Community Players in World of Warcraft
5. Blood Scythes, Festivals, Quests, and Backstories: World Creation and Rhetorics of Myth in World of Warcraft
6. WoW is the New MUD: Social Gaming from Text to Video

Real Learning in a Virtual World
by Gregory Lamb, Christian Science Monitor 10/05/06
"Charles Nesson and his daughter, Rebecca, are teaching the first class at Harvard University using the Second Life website."

"An everyday hangout where you can have fun with your friends and meet new ones -- all in a lush 3D environment that's yours to build and explore!"

Video Games Not Just for the Young Anymore
by John Mellow Jr., TechNewsWorld 10/07/06
"Casual games tend to be ideal for busy people."

In England, Schools May Soon Teach Video Games
by Liz Lightfoot, the Daily Telegraph 10/06/06
"Video games are likely to become part of the English school curriculum after research funded by the Department for Education praised them as a powerful learning tool."

Video Games Focus of USA Network Series
Political Gateway 10/06/06
"A cable TV network will debut the seven-episode series, entitled "Boost Mobile Major League Gaming Pro Circuit," on Nov. 11 and it will revolve around the world of competitive video gaming and the lives of those who compete within it."

British Academy Video Games Awards
by Steven Williamson, Hexus.gaming 10/06/06
Soundtrack: Guitar Hero
Innovation: Brain Training: How Old is Your Brain?
The Movies for Simulation: Legos Star Wars II
Multiplayer: Dungeons & Dragons Online: Stormreach

Video Games Becoming a Social Event
by Antone Gonsalves, TechWeb 10/05/06
"Knocking aside the long-held notion that video gamers are solitary creatures, a new study shows they spend hours playing socially every week."

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